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Tried paper space over model space for a layout and it saved me 3 hours of rework
I was stubborn about doing everything in model space for years until I finally gave paper space a shot on a warehouse plan last month and ended up with way cleaner viewports and dimensions that actually stayed put when I made changes, has anyone else made the switch and found it worth the learning curve?
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evan54318d ago
Did you try annotative scaling in paper space too? That was the real game changer for me. Once I learned how to set up text and dims to scale automatically per viewport, it cut down the time I spent fiddling with sizes on every single sheet. It takes a bit to wrap your head around it, but with multiple scales on one drawing it beats the old way hands down.
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dylan46318d ago
Jumped into paper space about six months back after fighting it forever. What you said about dimensions staying put is the main reason I stuck with it, redoing them after moving a viewport drove me crazy. @evan543 mentioned annotative scaling too and that part clicked for me once I spent an afternoon messing with setups on a multi-story project. It felt like a waste of time at first but now I don't even think about it.
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wells.christopher18d ago
Man, isn't it funny how something that feels like a waste at first ends up saving you so much time? I fought paper space for years too, and that moment when I realized dimensions weren't gonna pop off to nowhere every time I nudged a viewport... felt like a weight lifted. The annotative scaling setup was a headache for me at first too, especially on a project with like four different floor plan scales. But now I just set it once and it stays put, even when I'm bouncing between 1/4" and 1/8" details on the same sheet... totally worth the afternoon I spent pulling my hair out over it.
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