Tried paper space over model space for a layout and it saved me 3 hours of rework
I was stubborn about doing everything in model space for years until I finally gave paper space a shot on a warehouse plan last month and ended up with way cleaner viewports and dimensions that actually stayed put when I made changes, has anyone else made the switch and found it worth the learning curve?
Did you try annotative scaling in paper space too? That was the real game changer for me. Once I learned how to set up text and dims to scale automatically per viewport, it cut down the time I spent fiddling with sizes on every single sheet. It takes a bit to wrap your head around it, but with multiple scales on one drawing it beats the old way hands down.
Jumped into paper space about six months back after fighting it forever. What you said about dimensions staying put is the main reason I stuck with it, redoing them after moving a viewport drove me crazy. @evan543 mentioned annotative scaling too and that part clicked for me once I spent an afternoon messing with setups on a multi-story project. It felt like a waste of time at first but now I don't even think about it.
Man, isn't it funny how something that feels like a waste at first ends up saving you so much time? I fought paper space for years too, and that moment when I realized dimensions weren't gonna pop off to nowhere every time I nudged a viewport... felt like a weight lifted. The annotative scaling setup was a headache for me at first too, especially on a project with like four different floor plan scales. But now I just set it once and it stays put, even when I'm bouncing between 1/4" and 1/8" details on the same sheet... totally worth the afternoon I spent pulling my hair out over it.